D&D Dice Generator program


Dice tables

Encounter Distances

Terrain Encounter Distance Audible Distance
Arctic, desert, farmland, or grassland 6d6 x 10 feet Trying to be quiet 2d6 x 5 feet
Forest, swamp, or woodland 2d8 x 10 feet Normal noise level 2d6 x 10 feet
Hills or wastelands 2d10 x 10 feet Very loud 2d6 x 50 feet
Jungle 2d6 x 10 feet
Mountains 4d10 x 10 feet

Object Hit Points

Size Weak Tough
TINY Bottle, Lock 1d4 2d4
SMALL Chest, Chain 1d6 3d6
MEDIUM Barrel, Chandelier 1d8 4d8
LARGE Cart, Window 1d10 5d10
HUGE+ Wagon, Hut DM's Discretion

Improvizing Damage

Damage Example
1d10 Burned by coals, hit by a falling bookcase, pricked by a poison needle
2d10 Being struck by lightning, stumbling into a fire pit
4d10 Hit by falling rubble in a collapsing tunnel, stumbling into a vat of acid
10d10 Crushed by compacting walls, hit by whirling steel blades, wading through a lava stream
18d10 Being submerged in lava, being hit by a crashing flying fortress
24d10 Tumbling into a vortex of fire on the Elemental Plane of Fire, being crushed in the jaws of a godlike creature or a moon-sized monster

Weather

d20 Temperature
1-14 Normal for the season
15-17 1d4 x 10 degrees Fahrenheit colder than normal
18-20 1d4 x 10 degrees Fahrenheit hotter than normal
d20 Wind
1-12 None
13-17 Light
18-20 Strong
d20 Precipitation
1-12 None
13-17 Light rain or light snowfall
18-20 Heavy rain or heavy snowfall


Dice rolling

D4

D6

D8

D10

D12

D20